Pufficles

Date

Feb 2023

Scope

Simulation, Particle System, Post-Processing

I utilized Blender simulation and particle system techniques to create a fluffy object. Through experimentation and creative exploration, I generated a visually appealing and unique 3D design that showcases my skills in these software tools. This project highlights my ability to push the boundaries of traditional 3D modeling and animation while demonstrating my creativity and passion for visual design.